X
/
20
Armor Class makes it harder for the enemy to hit you. (max. 20)/
10
Hit Modifier makes it easier for you to hit your target. (max. 10)/
100
Maximum Healthpoints let you take more hits. (max. 100)/
15
Damage Modifier makes your standard attack deal an additional, fixed amount of damage. (max. 15)OH! Look out, an enemy is approaching!
FIGHT!
"So I did a little refractoring... 90% of the codebase has changed."
"Look at this sprite I drew while we were talking :)"
"Hey I have this great idea, we just need to rewrite half our code!"
"Wow that's a lot of numbers!